Programmes · Book

A Beginner's Guide to Board Games

Design, build, test and share a game of your own.

In writing

About the book

A full-colour course book that takes secondary school students from playing games to designing one: they learn why games work, build a playable prototype, test it with other players and present the finished game.

ForSecondary school students, ages 12 to 17
FormatA5, full colour
Length28 chapters in five parts
Also insidePrint-and-play game, worksheets and a glossary

What students do

  1. Play like a designerNotice what a game makes players do, and why.
  2. BuildTurn an idea into the smallest version people can play.
  3. TestRun playtests and let the results decide what changes.
  4. ShareTake the game to a table, a tournament or a shelf.

What's inside

Part I

Play like a designer

Stop asking 'was it fun?' and start asking 'what caused that?'

  1. What happened?
  2. Decisions
  3. Who is still playing?
  4. Where is the learning?
  5. Reading a rulebook
Part II

The mechanism toolkit

A toolbox of mechanisms: how each one works, what it does to players, and when to use it.

  1. Randomness
  2. Snowballs
  3. Everyone at once
  4. The shared pool
  5. Push your luck
  6. Hidden information
  7. Scoring and endings
  8. The economy in one page
Part III

Build

Go from an idea to a game that people can play, learn and pick up.

  1. The smallest playable
  2. Components
  3. Writing rules
  4. Teaching in three minutes
  5. Making it look like something
Part IV

Test and balance

Evidence over opinion: test your game and let the results guide your changes.

  1. Running a playtest
  2. What the numbers tell you
  3. One thing at a time
  4. The second playtest
  5. When to cut
Part V

Modes, formats and tournaments

Take your finished game out into the world.

  1. Variants and modes
  2. Formats
  3. Running a tournament
  4. Tiebreakers and the judge
  5. Publishing to the shelf

Availability

The book is being written. There is no publication date, price or ordering process yet.